(It's also why we've split the screenshots into single screens in our viewer). At least half of the game demands that you read long conversations with other characters, so it's fitting you have to hold the DS vertically like a book. This also helps you understand the motivation of the characters as you can more easily see the subtle changes of expression during your conversations.Īnother interesting feature is the way Hotel Dusk changes the way you use the DS. The visuals are particularly grown-up, with characters having a pencil-sketched look that makes them seem like they're in a moving graphic novel. There's nothing shabby about its presentation, for example – this is one stylish DS game. Not everything about Hotel Dusk is rundown. But as he investigates, why do so many of the clues point back to a 30 year-old murder mystery, and what's it got to do with the disappearance of his friend, Bradley – the very reason he left the police force? Of course, it doesn't take long before Kyle's rusty detective skills tell him not everything is as it seems. Maybe he'll get the chance to flog some shoddy portable sewing machines while he's there? A disgraced New York cop turned cynical door-to-door salesman, he's been sent to Hotel Dusk to collect a package for a mysterious client. Its owner, Dunning Smith, might not be a cross-dresser but he's definitely hiding some secrets in those low-rent rooms. Out in middle of the Californian desert, Hotel Dusk is one such place. When it comes to holiday accommodation, the Marriots, Hiltons and Holiday Inns of the world might be boring, but we prefer them to the sort of downmarket motels where the owner keeps a loaded shotgun under the counter, and at night, dresses up in his dead mom's frocks.
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